![]() Seven main games in the series have been published between 19 for every home console in the PlayStation brand, excluding the PlayStation 5. The series has a humorous take on the game of golf that includes cartoon-like and anime-like characters and modes such as miniature golf paired with a realistic engine and precise ball physics. What could have been a truly perfect golf game is soured mostly by its uncompromising difficulty curve.Ī beginner option for the inexperienced who just want to see the game and all of its courses and higher difficulty settings for those who want more of a challenge would have been warmly welcomed.Everybody's Golf, known in Japan as Minna no Golf and formerly known as Hot Shots Golf in North America, is a series of golf video games published by Sony Interactive Entertainment for the PlayStation series of video game consoles. The inability to create your own character and level up his stats is unfortunate. The easy mode that becomes available after you lose a bunch of times can hold back opponent scores while on the course, but that didnt seem to make any difference at all.Īpplying spin to the ball is fidly and not as fun as the Tiger Woods way of just tapping the x button and pointing the analog stick in the direction you want it to go. This changes the feel of the game from something that was addictive and fun to something frustrating and non-inclusive. Unfortunately the difficulty eventually swings way up after a few hours of play and becomes almost impossible to advance without a lot of brute force attempts or a strong dedication to getting better at the game. The game doesnt really have a "career mode", but it does have a series of tournaments and one on one challenges that can be played with the stock characters. The courses are buzzing with activity from chooks to crop harvesters to wind farms, but this can make the courses feel cluttered and quite difficult to get around (who puts a three storey bail of hay on a golf course?). The game looks great, character models are expressive and detailed. Still, I write this review just a week or two into its release, and with the vita being more "update and patch" friendly than the PSP was, I'm hoping it might improve over time. 9 holes simply takes too long, and 18 holes is severely tedious, even for a 40+ year old fart like me. The game needs a Ready button, or a termination of the countdown once all players have finished the hole. Every player in the tourney gets a set amount of time to complete each hole, and that's fine, but the big problem is that pretty much all of the time everyone in the game has completed a hole in good time, and you are all left sitting waiting for the next hole to start for maybe up to 1 minute every time, which soon adds up. Sure, the leaderboards and daily competitions that you play on your own are fine, but the actual multiplayer part is extremely slow and laborious. However, the thorn in it's side is the online multiplayer. ![]() In single player the game runs along smoothly and is everything you would expect from this franchise. The characters are more detailed and crisp, but the graphics for the courses don't really seem to take advantage of the Vita's graphical ability and still has a PSP feel about **** content itself is very good, with lots to unlock and play. ![]() I have both 1 & 2 on the PSP and I think I might've been expecting more from the Vita version than what appeared. ![]() I have mixed feelings about this incarnation of Everybody's Golf (The EU title of the game).
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